We've launched the announced Talent and Lore Update! All characters are granted one free RP talent and race change. Update Log.
Updates to Talents and Monsters: Read the specifics in the Update Log
08/01/'21
Gaia Reborn
Gaia Reborn, the hottest MMORPG of the last decade, has seen millions of players experience its unique world - a combination of fantasy and reality. When Gaia Reborn was a game, one goal was to make the game world a one-half scale model of the real world. This pursuit was known as the Half-Gaia Project, and it is one of the aspects which led to Gaia Reborn becoming such a popular virtual world. With regional servers having unique areas, quests, cities, and monsters, it wasn't uncommon for people to create alternate characters on other servers to experience what felt like an entirely new game.
Ten years after the game's launch, millions of players have joined and created countless characters across the many servers. Now, with the release of the latest expansion, Pioneers of Arcadia, many are getting ready to begin new adventures in the new Italian server, exploring the new region corresponding to Italy, known in Gaia as Italia. Characters would have to start from fresh in this new world, but Italy would finally get its own piece of this world.
Countless players created their characters, logged in with excitement fueling their hands as the cursor swept across the screen, and then... darkness... Everything was black, and as their eyes opened, the players found themselves in the streets of an unfamiliar city. Looking around to survey their surroundings, many players realized this city was not so new after all. While desolate and ruined, the architecture conquered by vines and greenery, this city was unmistakably Rome, but at the same time, it was not. Finding themselves in the bodies of their characters, trapped in the world of Gaia Reborn, players are left to adapt to their new reality in this fantasy world.
Waking up bleary eyed and partially dehydrated, Okawa matsuri blinks slowly, eyes dry making it hard to see. As he reaches for his bedside table to grab his glasses his hand falls past where the beside table should be, not expecting that to have happened, he soon follows his hand, toppling down to the floor onto the hard wood of his temporary accommodations. At first, panic flashes through his face, before he slowly remembers what had happened in recent times, causing him to let out a harsh sigh. As though he’d just remembered something he’d wished he’d never had to have revealed to him as the truth…
“Well… i can’t just stay idle at home every day… after all, survival is far from guaranteed, ESPECIALLY since there is a lot that has changed since this was JUST game…”
He stands slowly, his younger body feeling a lot different to how he was before he was somehow transported into this game… he quickly throws on his robe, strapping his staff to his back before running out to CIMINIAN FOREST, he knew this was where the good loot was likely to be. Creatures with a high magical conductivity, plants with uses that no plant in the real world would have, et cetera. Of course none of this meant that life was going to be easy, even if he knew how a real weapon would work he had no idea how a fantasy equivalent may work, hell, gravity may not even exist in the form it did back on earth…
“The more i think about my current situation, the more i want to force my way up the ranks to secure myself a relatively safe living condition in this new world, even if nothing is going to be as safe as it was before… i should probably start by gathering plants, and farming uniques… that would be my best option for higher quality resources… those paralyzing deer suck to fight because of all of the micro you have to do, but the hide is REALLY good for gear early on… and has the capability to be enhanced to last for quite a while after…”
His deep thoughts continue for a while, trying to plan out the unplannable and unpredictable as thoroughly as he can as he mindlessly collects whatever plants he thinks he recognises. Slicing his hands on some of the sharper parts of the environment multiple times, but nothing bad enough to annoy him too much, just a natural part of resource gathering, especially when you’re a thin-skinned sorcerer
“This is relaxing, but i should move on, ive already spent enough time gathering plants, any more than this and i wont have the time to recover between rounds of fighting those drear bucks, and they’re extremely tough from what i remember, irritating to fight without paralysis resistance if you can’t interrupt their attacks.”
Of course, the passive collection phase of visiting ciminan never lasts long. A few hours in he came across what he was looking for, a congregation of multiple drear bucks, creatures that had quite a bit of power behind their attacks, but a weakness to paralysis, which, with his chain hitting spells, and ability to rapidly cast, at the cost of eating through his mana reserves, he could do.
Before he could fully prepare for an engagement, one of the drear bucks began charging towards him. The wild eyes along its body locking onto him with that horrifying gaze, unprepared as he was he was stunned, locked in his body and forced to live his deepest fears, his fight or flight instinct kicking in within the few seconds he had to think as it was charging in his direction, the pure emotion welling up and making his words slur together in panic.
[Elemental Arithmetics]
[Lightning Coil]
As the buck stumbles and subsequently tumbles into him from the paralysis the mass of the buck sends him flying backwards a few steps, the lightning arc chaining between the crowd, their weakness to the paralysis effect enhancing the duration further as it violently archs between them.
Taking advantage of the circumstances he begins rapidly laying out as many basic attacks as he can to the one that had stumbled into him, before pinning it to the ground by the neck, making sure his gaze was firmly away from the buck to avoid viewing it, assuming that it would attempt to force him back into those foul thoughts, still maintaining the constant stream of basic attacks.
The bucks, seeing him standing on one of their kind, rear up onto their hind legs before charging with as much energy as they could manage. Reaching top speed made their wild eyes and stained horns seem even more intimidating. But they couldn’t turn while charging, something he’d learnt when he went hunting in the real world, as such, he threw himself to the right, the drear bucks, still carrying their momentum, tripped over the one who was wriggling and writhing on the floor, and now seemed significantly more injured as it was trampled by the others. Lying there with its mouth half foamed over
“Anomaly” as he’d named himself, scanned over the remaining bucks, sending more basic attacks towards one of them and quickly swapping his main target. As the buck cemented its posture lower and locked its eyes on him, he closed his eyes and again cast
[Lightning Coil]
Relying on its automatic aim in order to avoid any chance of possible missing while essentially blindfolding himself to avoid viewing the gaze. Though in all likely it was unnecessary to do so as it would have been paralyzed before its attack hit. With the paralysis now in effect, he continued throwing basic attacks out. Each hit progressively seeming to make the creatures all collectively more angry. He almost downed the second one before they both began charging again, with more intelligence than a normal creature they’d both adjusted their angles so that he’d be forced to be hit by one of them at the bare minimum. And, with no other options present, he pushed directly through the center, getting a solid hit landed on his diaphragm, his health, which was already low from his choice of race took a big hit, causing him to sputter as he was knocked over backwards as the bucks continued charging, luckily not being impaled but being knocked on the ground and trampled over rather than impaled and dragged…
“Fuck i should have PLANNED FOR THAT”
He violently and quickly rolls over, using his staff to throw himself up alongside a basic attack towards the buck who he’d been focussing it down, finally dropping its HP low enough for its slowing charge to carry through, slamming it into a tree as it stumbles in its death… and finally, after he’d used his last lightning coil…
[Elemental Arithmetics: cooldown 0s]
[Lightning Coil: cooldown 15s]
With his cooldowns now back cemented in the back of his mind, he switched target again. Taking a lower stance, with the hope to dive underneath them rather than getting lucky when it comes to not getting gored by their horns the next time. Basic attacks ring out further, dropping another as they begin the charge again, the repeated stunning during their attempts to use their stun having wisened them up to that at least. With his lightning coil cooldown at five seconds, he narrowly dodged to the side, getting nicked by the horn as the buck passed. Despite his heightened mana regeneration, he’d managed to reach the 25% mana threshold that sorcerers needed for their first damage buff, taking advantage of this, his second chain on the already injured congregation of bucks took a little longer to prepare, but since they were already mid charge, he guessed he’d have the time to pull it off.
[Destructive Lapse]
[Elemental Arithmetics]
[Lightning Coil]
As the destructive archs lashed out, thin strands of electricity whipping across their bodies as it violently archs between them, paralysing them all and downing the one it hit first thanks to the accumulated damage. His mana reached 50%, causing anomaly to smile slightly, happy that this fight was about to be over, the already paralyzed bucks reeling as their slowing charge’s momentum made them topple, he slung basic attacks to try to put them closer to the edge of death as the paralysis slowly wore off. Once the five second mark hit again, the clock above his head spun to zero for the second time in the fight, but this time with a lot more of a violent force backing its movement, as okawa’s staff shot out an even further enhanced arch of air mana. From the combined mana depletion buff, weaknesses, and accumulated damage, the bucks left convulsed as their bodies were fried. The violent display of power only costing him HP, a resource which was readily able to be healed, Okawa matsuri was pleased. Gathering his loot, he went home for the day
Welcome to the help dialog for the Custom Mini-Profile Creator plugin!
Click on any of the tabs above to go through the plugin configuration process!
You can access this menu at any time by clicking on the icon in the bottom right bar (may not be applicable if you're on Forums.net), or you can disable the welcome window and/or the icon by going to Plugins > Manage > Custom Mini-Profile Creator and changing the Show Help option.
This step is essential as it gives the plugin everything it needs on the page to get as much profile information as possible.
To make the profile variables work you'll need to add a new line to the very end of Themes > Layout Templates > Mini-Profile and paste the code below on it. The code should be placed completely outside of the mini-profile, so if you're using the default mini-profile template this will be after the very last closing </div> tag. This needs to be done on every theme you have the plugin enabled on as the template is theme-specific.
If your mini-profile template is already customized and you've hit the variable limit for your template you're free to remove any lines from the code below if they contain information that you don't plan on using. For example, if you have no plans to ever add a user's IP to their mini-profile for staff reference you can remove <div class="mp-info ip">$[user.ip]</div> from the code and everything else will still work just fine.
Once you've added the HTML from the Layout Templates tab you're ready to move on to building your mini-profiles. If you want to get going and try some out now or you're not very adept at HTML, CSS, or Javascript, worry not! This plugin includes some examples for you to try out. You're free to skip to the Custom Profile Fields tab and read over this tab later when you're ready to build your own.
Here's a quick rundown of each of the components in Plugins > Manage > Custom Mini-Profile Creator:
Name This is the name you'll be adding to your custom profile field dropdown once you've finished coding the mini-profile. Pretty self-explanatory. Make sure this name is unique from every other name you use for your mini-profiles or you'll end up overwriting the earlier ones in the list.
HTML This is the HTML that will go inside your mini-profile. You can use just about any HTML tag here so long as it's appropriate for where the mini-profile is showing on the page. Please refrain from using <style> or <script> tags here. You have the next two sections for that! Also, remember that mini-profiles can show multiple times on the same page, so you shouldn't add ID attributes to any of your elements here. Two elements on the same page cannot have the same ID per HTML standards.
CSS This is where you'll place what would normally go in your forum's style sheet or what would normally be between <style> tags. Try to code your mini-profile's HTML in a way that will allow you to target it specifically with your selectors. For example, you can surround all of the content in your HTML with a <div> element with a class and target that class and its child elements specifically with your CSS. That way you don't accidentally target every mini-profile on the page with CSS that was meant for the one you're building. One more thing: The forum theme's CSS still applies beforehand, so your mini-profile may look right in one theme but not in another. The best way to circumvent this is to define as many styles as you can to override the theme's CSS.
Javascript Anything that normally goes between <script> tags will go here. This one's a bit tricky since you'll obviously want to target the custom mini-profile specifically. Luckily there's an easy way to do that. In your statements you can use the $(this) variable to target the mini-profile if you're coding using jQuery. Otherwise, if you only plan on using standard Javascript you can target $(this)[0] instead.
Once you've finished building your mini-profiles it's finally time to add them to the Edit Profile page for use! To enable selection of custom mini-profiles you'll first need to add two specific custom profile fields in Members > Custom Profile Fields in your forum's admin area:
Mini-Profile Theme
Staff Mini-Profile Theme
Mini-Profile Theme is for mini-profiles that are designed for member use. You can set the Who Can Edit option for this field to Staff With Power if you only want staff to be able to choose mini-profiles for users. Otherwise, if you want members to freely be able to choose their own mini-profiles you can choose Members and Staff With Power.
Staff Mini-Profile Theme is for mini-profiles designed specifically for staff use. This field is completely optional.
Set the type for both of these fields as Drop Down Selection. Click on the (View/Edit) link to add mini-profile names to each of these fields.
If you've just installed this plugin you should have three different mini-profiles already installed by default: Example 1, Example 2, and Example 3. You can add these to your dropdowns to test them out and see the plugin in action.
If you're having trouble getting this plugin to work despite following the instructions in the previous tabs you may want to check that each of your themes meets the prerequisites below in Themes > Layout Templates > Mini-Profile.
First, ensure that opening tag of your mini-profile template includes the $[miniprofile_class] variable in its class. On the default ProBoards theme it should look something like this:
<div class="$[miniprofile_class]">
Next, make sure that the default {foreach} loop for custom fields is present inside your mini-profile. It doesn't need to be visible, so you're free to add it inside a hidden element if you don't plan on displaying it or if it would mess up the appearance of your own custom template.
Beyond that you can do whatever you like to the mini-profile template for the most part and it shouldn't negatively impact the plugin.
The following is a list of available variables for use in the HTML section of the mini-profile creator and their definitions. Adding any of these to a mini-profile will generate the content described in its definition in place of the variable so long as the information that variable outputs is visible to you.
To reference your forum's custom profile fields you can use $[user.customfieldname], substituting "customfieldname" with your custom field's name. You'll need to type the name in all lowercase with no spaces and only use characters A-Z and 0-9.
For example, Mini-Profile Theme becomes $[user.miniprofiletheme]. This will output the value of the custom field. In the case of this example, it'll be the name of the mini-profile theme you've chosen in your profile.
IMPORTANT NOTE: These will only work if you followed the steps in the Installation tab of this window on each of your themes. Any themes that do not include the template code specified there will not have these variables replaced in the mini-profile.
$[user]
User's display name link.
$[user.age]
User's age (if visible to you).
$[user.avatar]
User's current avatar.
$[user.badges]
User's list of badges.
$[user.birthday]
User's date of birth (if visible to you).
$[user.color]
Hex color of user's group. If user is not in a group this will return inherit.
$[user.custom_title]
User's custom title.
$[user.email]
User's email (if visible to you).
$[user.gender.image]
Image associated with the gender selected in the user's profile (if available).
$[user.gender.text]
Name of gender selected in the user's profile (if available).
$[user.group.name]
Name of user's current display group.
$[user.group.stars]
Star images associated with user's current display group.
$[user.id]
User's numerical ID.
$[user.instant_messenger]
User's list of instant messengers specified in their profile (if available).
$[user.invisible]
Returns 1 if a user is invisible. More useful for Javascript.
$[user.ip]
User's IP address (if visible to you).
$[user.is_online]
Returns Member is Online if user is currently online.
$[user.is_staff]
Returns 1 if a user is designated as staff. More useful for Javascript.
$[user.last_online]
Timestamp showing when user was last online.
$[user.likes]
Number of likes this user's posts have received.
$[user.location]
Location specified in user's profile.
$[user.name]
User's display name in plain text.
$[user.personal_text]
User's most recent status.
$[user.posts]
User's post count.
$[user.rank.name]
User's current posting rank.
$[user.rank.stars]
Star images associated with user's current posting rank.
$[user.registered_on]
Timestamp showing the date/time the user registered on the forum.
$[user.registered_on_short]
Condensed version of user's registration date.
$[user.social_network]
User's list of social networks specified in their profile (if available).
$[user.username]
Outputs the user's login username in plain text.
$[user.warning.bar]
User's warning bar (if it exists).
$[user.warning.level]
User's current warning level (if visible to you).
$[user.website]
Website specified in user's profile.
You can utilize the $(this) variable in the Javascript component to target the mini-profile <div> element. For example, if you wanted to add a class to the mini-profile you can use:
$(this).addClass('class-name-here');
Profile variables can also be used in the Javascript component in this plugin. In Javascript the value undefined is used to signify that a value doesn't exist for the variable you've specified. With this in mind you can use profile variables in Javascript conditional statements within the plugin similar to how they're used in the actual layout templates section of the admin area.
if(variable) will only run if the variable you specify has a value.
if(!variable) will only run if the variable you specify has no value.
Example 1 (variable has value):
if(user.group){
$(this).find('.group').show();
}
If the user has their group displayed in their profile the above Javascript would make the HTML below visible if you had it hidden with CSS.