We've launched the announced Talent and Lore Update! All characters are granted one free RP talent and race change. Update Log.
Updates to Talents and Monsters: Read the specifics in the Update Log
08/01/'21
Gaia Reborn
Gaia Reborn, the hottest MMORPG of the last decade, has seen millions of players experience its unique world - a combination of fantasy and reality. When Gaia Reborn was a game, one goal was to make the game world a one-half scale model of the real world. This pursuit was known as the Half-Gaia Project, and it is one of the aspects which led to Gaia Reborn becoming such a popular virtual world. With regional servers having unique areas, quests, cities, and monsters, it wasn't uncommon for people to create alternate characters on other servers to experience what felt like an entirely new game.
Ten years after the game's launch, millions of players have joined and created countless characters across the many servers. Now, with the release of the latest expansion, Pioneers of Arcadia, many are getting ready to begin new adventures in the new Italian server, exploring the new region corresponding to Italy, known in Gaia as Italia. Characters would have to start from fresh in this new world, but Italy would finally get its own piece of this world.
Countless players created their characters, logged in with excitement fueling their hands as the cursor swept across the screen, and then... darkness... Everything was black, and as their eyes opened, the players found themselves in the streets of an unfamiliar city. Looking around to survey their surroundings, many players realized this city was not so new after all. While desolate and ruined, the architecture conquered by vines and greenery, this city was unmistakably Rome, but at the same time, it was not. Finding themselves in the bodies of their characters, trapped in the world of Gaia Reborn, players are left to adapt to their new reality in this fantasy world.
- Player - Name: Liliana/Altare Gender: Female Age: 17 Sexuality: Flirtatious | Coquettish Face-Claim:Menhera-chan, Ezaki Bisuko Played by: Lucilfer Faction: Person of the Land
- Appearance - Liliana is a youth, there’s no denying that. Even at her 17-year-old age, she does not extrude any mature aura. However, she’s a natural beauty. Her chestnut brown hair naturally flows to just past her shoulders. Her petite frame looks very delicate, with her narrow waistline and the only slightly bulgy chest, giving her a cute, innocent demeanor. She has large, gentle eyes, which makes her look incredibly innocent, therefrom her name. Reaching a height of staggering... 166cm, she’s neither intimidating, nor has she any way of not looking cute, even when mad.
However, due to the nature of her faunri ancestry, her entire being is a little translucent. Her skin is the color of hazy milk, translucent enough to the point where you can discern the insides of her body if you were to really focus on it. Furthermore, because it is very pale, her skin reflects light, almost like how water, or liquid, would.
- Personality - Liliana has two sides to her, a jester-like, nonchalant side, and an “I’m the fun one, yet you can come to me with any problem” older sibling side.
She’s extremely confident in herself and often fools around, like a cat toying around with a mouse. She’s very laid-back and doesn’t fret overmuch. When in combat, she’s much more liable to fight it out with playful moves and deceitful tricks, rather than trying to overpower her victim. However, the elder sibling trait of her personality comes to show when she’s around younger people, especially if they look lost or abandoned. While she isn’t overprotective, and will not do everything in her power to find the one who made “Kid #X” cry, she will try and help them on their way if they seem troubled or lost. Other than that, she tries to keep the mood high, leaving no one in low spirits, if she can help it.
Altare is the other consciousness filling up Liliana’s head. He’s a lazy-bum who sleeps a lot. Normally, he’s not awake for most of the day, and when he’s awake, he doesn’t really do much other than observe and converse with Liliana. He’s not one to get excited and lives with a very uninterested attitude toward the world. He is able to take over the body, however, Liliana has long since learned how to keep him from taking over. Forcefully, at least.
- History - Age 4 months. The starry sky was hidden behind a blanket of dark clouds. Flashes of white lit up the entire village for but milliseconds followed by ground-trembling rumbles. Heavy droplets leaked from the sky only to splash onto the ground. Under the thunderous crackling, a pair of cloaked silhouettes dashed across the streets. One was carrying a basket in which there was a red blanket, the other ran with her cloak lifted slightly as if she was covering something beneath it. Vague whimpering sounds came from underneath the cloak but were quickly and gently soothed by the girl. In coverage of a pented overhang, the two stopped in their tracks in front of a wooden door with a crescent-shaped window, engraved with stalks whose flowers resembled snowflakes. The person holding the basket neatly placed it in front of the door. The girl then reluctantly put the child in her arms into the basket and placed her hands behind her neck, fiddling with something. A slight glint, reflected from a torch in front, shone upon the child’s chest as the girl lowered a silver pendant shaped like a Celtic knot. However, the figure behind her grabbed her arm and hugged her from behind, as he gently whispered into her ear,
“No, we can’t leave her something of ours. It’ll only leave her with longing, and won’t be able to move on.” The voice had a certain charm to it as if it enveloped the couple and comfortingly hugged them.
“B-but, we can’t just leave her with nothing! We h-have to show that it wasn’t because we didn’t love her!” The girl's voice wavered and cracked several times throughout these few words, clearly in distress due to the current events. The man heaved a heavy sigh and waited a couple more seconds, before he released the girl’s arm and let go of her, letting her leave the pendant by the side of the child. A drop of crystal clear water fell onto the child’s cheek and began rolling towards her ear, only to be wiped by a mother’s caressing thumb. The girl then stood back up and turned to the other person, bumping into him before breaking into tears. He stood with her, comforting her for a short time, before banging on the door. Quickly turning, he gently grabbed her arms and ran back into the dark, their silhouettes gradually merging with the darkness. As they reached an alleyway, they turned around, only to see a lady coming out the door. The woman saw the basket, and quickly looked up and tried to scout the area. However, she didn’t find anything, even in the blink of lightning.
- Extra - Yes, she was put up for adoption. Yes, the orphanage doubles as a thieves' den. Yes, she's an accomplished thief. Often pouts when she doesn't get her will.
Trajectrory Bending An instant skill that may be used anytime a basic attack is performed. The weapon or projectile will flash white and redirect itself to a direction of choice, continuing with full velocity. This skill works wonders against evasive foes, but lacks significant impact against slower ones. Its mana cost will add up if used a lot, so rely on your skill instead. Instant, 5s cooldown. Low mana cost.
Rank II Skills
Rank III Skills
Ranger Skills Beginner Skills
Ranger’s Persistence When their first shot doesn’t slay their mark, the Ranger’s determination to let the next shot finish it grows. Every single-target skill applies 1 stack of Persistence to a target, stacking up to a maximum of 6 stacks. Every stack increases the damage the Ranger’s skills output by a very minor amount, up to below-average at 6 stacks. Using a single-target skill on an enemy without Persistence removes all stacks applied by the Ranger on the previous target to apply 1 stack to the new target (any stacks of Persistence applied by other Rangers remain on the old target). Passive skill.
Rank I Skills
Fast Charge The Ranger is unmatched when it comes to the mastery of ranged weapons. When using a basic attack with a ranged weapon, the speed at which they can charge their attack is increased. The power of the basic attack is increased by 50% for every second instead of 20% for every second charged, and the charge caps out after 3 seconds, giving a 150% increase in power. Charging the attack for 4 seconds or more will give a low Accuracy Up as well. Passive skill.
Retreating Fire Ranged skill. The Ranger points their bow groundwards or at a target within 3 meters and fires an Air-enhanced arrow, dealing below-average physical Air damage upon impact with an enemy. The longer they spend charging the arrow, the further the arrow propels the Ranger away from where they fired, at 3m per 0.5s spent charging. Use it mid-air to slow your fall or remain airborne longer. 0.5-2s animation time, 20s cooldown. Average mana cost.
Rank II Skills
Rank III Skills
- Talents -
Crafting Talent - Artisan
Level 1 Eye For Quality Artisans are skilled in many forms of art and have quite an eye for discerning quality materials. When they roll on any table in a gathering thread, they are granted a +2 bonus to their roll. This bonus can’t cause the roll to exceed 85. This bonus increases to +4 once the Artisan hits level 21, and +6 once they hit level 51. Passive skill.
Roleplay Talent - Sigilmaker
Level 1 Trap Runes The Sigilmaker creates a special rune on the ground or applies the rune to an item. When a creature - friend or foe - touches the rune, it will trigger a specific effect depending on the type of rune applied. Up to three runes may be placed at any given moment; placing a fourth rune will cause the oldest rune to disappear. Su (wind): A powerful gust of wind originating from the rune will push the creature that triggered the trap roughly 5 meters away in a direction specified when the rune is placed. Depending on the size of the creature, the blowback effect will be more or less effective; larger creatures will be pushed less by this rune while smaller ones will be pushed further away. Frin (fire): When triggered, this rune will explode, dealing average fire damage to the creature that triggered the trap and instantly cooking small game. Iiz (ice): When triggered, ice will form around the rune, Binding the creature that triggered this trap in place for 3 seconds if placed on the ground or if placed on the object causing said object to stick to the creature for 10 seconds. Denek (earth): When triggered, this rune will blast a cloud of dust, smoke, or sand into the air and the eyes of the creature that triggered it, inflicting an average Blind that lasts 5 seconds, as well as forming a helpful smokescreen. 2m cast time, No cooldown. Below-Average mana cost.
- Racials -
Faunri - Boon(s)
Regeneration: The Faunri has an enhanced regenerative capacity, to the point where it can even recover limbs with enough time. Passive HP regeneration is doubled, and limbs can be passively regenerated as well, fingers may take a day or two, while a whole limb would take a few weeks. - Requires: Regenerative Heritage
Hydrophiliac Right at home in the aquatic environment, the Faunri suffers no movement penalty in water and can hold their breath for 10 minutes. - Requires: Aquatic Heritage.
Faunri - Bane(s)
Soft Skinned The Faunri’s poor natural defenses lower its Defense and Magic Defense by a minor amount. - Requires: Any Heritage.
- Equipment -
Armor: Cheap Clothes Item level: 1 Equipment type: Light Armor, Body cover Effects: / Skills: / Description: A set of ordinary clothes. It does not have any other purpose than covering the otherwise naked body of the user.
Left Hand: Right Hand:
Vanity Accessory - Silver Celtic knot Item level: 1 Equipment type: Accessory, Necklace Effects: / Skills: / Description: A shiny, metallic Celtic knot, hung in a cheap necklace.
Name: Novice Throwing Knives Item level: 1 Equipment type: Throwing Effects: / Skills: / Description: A small bandolier that holds an infinite supply of throwing knives. They are light, thin knives with an edge on both sides and sharp tip. They can be thrown rapidly, and up to 3 at the same time can be thrown, but their damage is low.
Name: Novice Dagger Item level: 1 Equipment type: One-handed, Dagger Effects: / Skills: / Description: A small iron dagger with a rather broad blade and small crossguard. It’s better at slashing than stabbing.
Welcome to the help dialog for the Custom Mini-Profile Creator plugin!
Click on any of the tabs above to go through the plugin configuration process!
You can access this menu at any time by clicking on the icon in the bottom right bar (may not be applicable if you're on Forums.net), or you can disable the welcome window and/or the icon by going to Plugins > Manage > Custom Mini-Profile Creator and changing the Show Help option.
This step is essential as it gives the plugin everything it needs on the page to get as much profile information as possible.
To make the profile variables work you'll need to add a new line to the very end of Themes > Layout Templates > Mini-Profile and paste the code below on it. The code should be placed completely outside of the mini-profile, so if you're using the default mini-profile template this will be after the very last closing </div> tag. This needs to be done on every theme you have the plugin enabled on as the template is theme-specific.
If your mini-profile template is already customized and you've hit the variable limit for your template you're free to remove any lines from the code below if they contain information that you don't plan on using. For example, if you have no plans to ever add a user's IP to their mini-profile for staff reference you can remove <div class="mp-info ip">$[user.ip]</div> from the code and everything else will still work just fine.
Once you've added the HTML from the Layout Templates tab you're ready to move on to building your mini-profiles. If you want to get going and try some out now or you're not very adept at HTML, CSS, or Javascript, worry not! This plugin includes some examples for you to try out. You're free to skip to the Custom Profile Fields tab and read over this tab later when you're ready to build your own.
Here's a quick rundown of each of the components in Plugins > Manage > Custom Mini-Profile Creator:
Name This is the name you'll be adding to your custom profile field dropdown once you've finished coding the mini-profile. Pretty self-explanatory. Make sure this name is unique from every other name you use for your mini-profiles or you'll end up overwriting the earlier ones in the list.
HTML This is the HTML that will go inside your mini-profile. You can use just about any HTML tag here so long as it's appropriate for where the mini-profile is showing on the page. Please refrain from using <style> or <script> tags here. You have the next two sections for that! Also, remember that mini-profiles can show multiple times on the same page, so you shouldn't add ID attributes to any of your elements here. Two elements on the same page cannot have the same ID per HTML standards.
CSS This is where you'll place what would normally go in your forum's style sheet or what would normally be between <style> tags. Try to code your mini-profile's HTML in a way that will allow you to target it specifically with your selectors. For example, you can surround all of the content in your HTML with a <div> element with a class and target that class and its child elements specifically with your CSS. That way you don't accidentally target every mini-profile on the page with CSS that was meant for the one you're building. One more thing: The forum theme's CSS still applies beforehand, so your mini-profile may look right in one theme but not in another. The best way to circumvent this is to define as many styles as you can to override the theme's CSS.
Javascript Anything that normally goes between <script> tags will go here. This one's a bit tricky since you'll obviously want to target the custom mini-profile specifically. Luckily there's an easy way to do that. In your statements you can use the $(this) variable to target the mini-profile if you're coding using jQuery. Otherwise, if you only plan on using standard Javascript you can target $(this)[0] instead.
Once you've finished building your mini-profiles it's finally time to add them to the Edit Profile page for use! To enable selection of custom mini-profiles you'll first need to add two specific custom profile fields in Members > Custom Profile Fields in your forum's admin area:
Mini-Profile Theme
Staff Mini-Profile Theme
Mini-Profile Theme is for mini-profiles that are designed for member use. You can set the Who Can Edit option for this field to Staff With Power if you only want staff to be able to choose mini-profiles for users. Otherwise, if you want members to freely be able to choose their own mini-profiles you can choose Members and Staff With Power.
Staff Mini-Profile Theme is for mini-profiles designed specifically for staff use. This field is completely optional.
Set the type for both of these fields as Drop Down Selection. Click on the (View/Edit) link to add mini-profile names to each of these fields.
If you've just installed this plugin you should have three different mini-profiles already installed by default: Example 1, Example 2, and Example 3. You can add these to your dropdowns to test them out and see the plugin in action.
If you're having trouble getting this plugin to work despite following the instructions in the previous tabs you may want to check that each of your themes meets the prerequisites below in Themes > Layout Templates > Mini-Profile.
First, ensure that opening tag of your mini-profile template includes the $[miniprofile_class] variable in its class. On the default ProBoards theme it should look something like this:
<div class="$[miniprofile_class]">
Next, make sure that the default {foreach} loop for custom fields is present inside your mini-profile. It doesn't need to be visible, so you're free to add it inside a hidden element if you don't plan on displaying it or if it would mess up the appearance of your own custom template.
Beyond that you can do whatever you like to the mini-profile template for the most part and it shouldn't negatively impact the plugin.
The following is a list of available variables for use in the HTML section of the mini-profile creator and their definitions. Adding any of these to a mini-profile will generate the content described in its definition in place of the variable so long as the information that variable outputs is visible to you.
To reference your forum's custom profile fields you can use $[user.customfieldname], substituting "customfieldname" with your custom field's name. You'll need to type the name in all lowercase with no spaces and only use characters A-Z and 0-9.
For example, Mini-Profile Theme becomes $[user.miniprofiletheme]. This will output the value of the custom field. In the case of this example, it'll be the name of the mini-profile theme you've chosen in your profile.
IMPORTANT NOTE: These will only work if you followed the steps in the Installation tab of this window on each of your themes. Any themes that do not include the template code specified there will not have these variables replaced in the mini-profile.
$[user]
User's display name link.
$[user.age]
User's age (if visible to you).
$[user.avatar]
User's current avatar.
$[user.badges]
User's list of badges.
$[user.birthday]
User's date of birth (if visible to you).
$[user.color]
Hex color of user's group. If user is not in a group this will return inherit.
$[user.custom_title]
User's custom title.
$[user.email]
User's email (if visible to you).
$[user.gender.image]
Image associated with the gender selected in the user's profile (if available).
$[user.gender.text]
Name of gender selected in the user's profile (if available).
$[user.group.name]
Name of user's current display group.
$[user.group.stars]
Star images associated with user's current display group.
$[user.id]
User's numerical ID.
$[user.instant_messenger]
User's list of instant messengers specified in their profile (if available).
$[user.invisible]
Returns 1 if a user is invisible. More useful for Javascript.
$[user.ip]
User's IP address (if visible to you).
$[user.is_online]
Returns Member is Online if user is currently online.
$[user.is_staff]
Returns 1 if a user is designated as staff. More useful for Javascript.
$[user.last_online]
Timestamp showing when user was last online.
$[user.likes]
Number of likes this user's posts have received.
$[user.location]
Location specified in user's profile.
$[user.name]
User's display name in plain text.
$[user.personal_text]
User's most recent status.
$[user.posts]
User's post count.
$[user.rank.name]
User's current posting rank.
$[user.rank.stars]
Star images associated with user's current posting rank.
$[user.registered_on]
Timestamp showing the date/time the user registered on the forum.
$[user.registered_on_short]
Condensed version of user's registration date.
$[user.social_network]
User's list of social networks specified in their profile (if available).
$[user.username]
Outputs the user's login username in plain text.
$[user.warning.bar]
User's warning bar (if it exists).
$[user.warning.level]
User's current warning level (if visible to you).
$[user.website]
Website specified in user's profile.
You can utilize the $(this) variable in the Javascript component to target the mini-profile <div> element. For example, if you wanted to add a class to the mini-profile you can use:
$(this).addClass('class-name-here');
Profile variables can also be used in the Javascript component in this plugin. In Javascript the value undefined is used to signify that a value doesn't exist for the variable you've specified. With this in mind you can use profile variables in Javascript conditional statements within the plugin similar to how they're used in the actual layout templates section of the admin area.
if(variable) will only run if the variable you specify has a value.
if(!variable) will only run if the variable you specify has no value.
Example 1 (variable has value):
if(user.group){
$(this).find('.group').show();
}
If the user has their group displayed in their profile the above Javascript would make the HTML below visible if you had it hidden with CSS.