We've launched the announced Talent and Lore Update! All characters are granted one free RP talent and race change. Update Log.
Updates to Talents and Monsters: Read the specifics in the Update Log
08/01/'21
Gaia Reborn
Gaia Reborn, the hottest MMORPG of the last decade, has seen millions of players experience its unique world - a combination of fantasy and reality. When Gaia Reborn was a game, one goal was to make the game world a one-half scale model of the real world. This pursuit was known as the Half-Gaia Project, and it is one of the aspects which led to Gaia Reborn becoming such a popular virtual world. With regional servers having unique areas, quests, cities, and monsters, it wasn't uncommon for people to create alternate characters on other servers to experience what felt like an entirely new game.
Ten years after the game's launch, millions of players have joined and created countless characters across the many servers. Now, with the release of the latest expansion, Pioneers of Arcadia, many are getting ready to begin new adventures in the new Italian server, exploring the new region corresponding to Italy, known in Gaia as Italia. Characters would have to start from fresh in this new world, but Italy would finally get its own piece of this world.
Countless players created their characters, logged in with excitement fueling their hands as the cursor swept across the screen, and then... darkness... Everything was black, and as their eyes opened, the players found themselves in the streets of an unfamiliar city. Looking around to survey their surroundings, many players realized this city was not so new after all. While desolate and ruined, the architecture conquered by vines and greenery, this city was unmistakably Rome, but at the same time, it was not. Finding themselves in the bodies of their characters, trapped in the world of Gaia Reborn, players are left to adapt to their new reality in this fantasy world.
Parcis is a shorter and lithe man, standing around 5’4 and weighing only 110 pounds on a good day. His hair cascades to his neck, small curls forming at the furthest points with a side part arching over his forehead and flowing around his ears and down his face. His hair appears black until light hits it and reveals its barely noticeable green undertone that matches his emerald eyes. He has a fair complexion befitting a noble and his clothes are all tailored to fit him very well. A green suit with gold trim and many unnecessary hems wrap around his body in ways that both accentuate his lack of mass while not making him appear skeletal. He is usually seen smiling, near white teeth that would be perfect but a few to many cups of coffee and tea have stained them just enough to be noticed, though they are not near yellow. His skin is a few shades below pale, just touching the tanned look. Think italian in winter.
- Personality -
Boisterous and cocky are perfect words to begin this section. The son of a noble family who was left behind for being so assuredly unafraid of the adventurers must be one who doesn’t think things through. His attitude has gotten him both into and out of trouble, with a well placed but idle threat ending conflicts or his bluffs being called, bringing out his malfunctioning Fight or Flight reflex that has not once told him to run. If pushed, he pushes back, though he doesn’t always need to see a victory to join a fight.
His drive for glory leads him into an unhealthy curiosity, new wonders consuming him often. He often finds himself spending weeks to a month invested in one thing, but will change his fixation for seemingly no reason giving him a vast but ankle deep pool of knowledge on many subjects.
He was raised on the notion that nobles were above common folk and will gladly tell you that he is nothing like the others and sees eye to eye with the common man but hand him a trowel and he won’t know what to do with it because dirt is gross and he is above touching dirt. His idea of hard work involves cleaning, and the idea of manual labor is foreign to him entirely which leads most to assume he is incredibly lazy but this is far from the truth. He is selectively lazy, choosing only to do what he needs to for a happy overall day, though recently he has found himself without any servants in his nigh abandoned home and has forced himself to humble just ever so slightly and clean after himself.
- Biography -
Parcis Mediatrium was born the fourth son and third to last child of the Mediatrium family which left him far from being the only one to inherit the wealth of their parents. Because of this, even from a young age he strived to be the best a noble could be. At age six he decided to learn every instrument in the world to show off his talents but only managed to play a basic scale on a xylophone, promising that he would be a great pianist like his eldest sister. At age 9 he was announcing how his skill with a sword was like none other, though he refused any challenges by even his youngest sister just in case she may show he was all flourish, no function. Ages 13-18 were an avalanche of claimed talents as well, the young noble trying everything he could to stand out to his parents though, the most impressive thing of all was that he was able to come up with as many ideas as he did and how quickly he would quit them all.
And then the biggest idea he ever had came to him. There was a cave nearby Tivoli that had a supposed haunted statue that would come to life and kill trespassers. This could not be true since well, statues don’t come to life. He gathered up two of his older brothers and convinced them that they would need whatever was inside and surprisingly they agreed. Along the way, they fought some big rats and other low level monsters but nothing too hard. The statue, however did come to life and attack but Parcis’ brothers were at this point determined enough to distract it so Parcis could load up his bag with random treasures and the three of them barely managed to escape, the boss reverting back to a statue after they left the room it was in.
Back home, their father took most of their winnings but the older two brothers got to keep most of their money while Parcis just got some basic adventuring gear and the official titles of Summoner, Tailor, and Courtesan. Determined to flaunt his new status, he did not have long to celebrate before his family packed up and left him to watch the estate after the arrival of the immortals, but Parcis was just excited to show off to them. He was sure they would take kindly to him, or that his title would demand respect and maybe a few immortal soldiers would be knights beneath him!
- Extra -
He is the son of the Baron of Tivoli, making him a Baron as well
He has 2 younger sisters, 1 older sister, and 3 older brothers, also Barons and Baronesses
His original quest was called "Parks and Reincarnation", referencing the fact his name means Parks in latin and that at the end of the quest an ancient spirit would reincarnate into a statue and try to kill the players.
Instead of doing as programmed, he completed his quest himself and collected all the rewards but lost most due to taxes imposed by his own father, leaving him on par with a new player wealth wise, most possessions he was allowed to keep being novice equipment
- Statistics -
Race: Alv
Class: Summoner
Class EXP: 92
Talent: Courtesan
Talent Level 1
Talent EXP: 0
Crafting Talent: Tailor
Crafting Talent Level 1
Crafting Talent EXP: 0
Skill Points: 0
Ability Points: 0
- Ability Levels -
Unarmed:0
One-Handed Melee:0
Two-Handed Melee:0
Ranged:5
Magic:20
Shield:0
Light Armor:12
Medium Armor:0
Heavy Armor:0
- Skills -
- Class -
Summoning
The Summoner has the special ability to summon familiars. However, keeping the familiar summoned is a drain on the Summoner’s mental fortitude at all times; therefore, until they get stronger, the Summoner is restricted to 2 summon points that they can use. Once they unlock a rank 2 Summon spell, they have access to 3 summon points, and once any rank 3 spell has been purchased, they gain access to 4 summon points. If any familiar dies while summoned, it will go on a 30-minute cooldown to revive, and thus cannot be re-summoned until this time expired. If a familiar is de-summoned it does not go on cooldown, and will gradually heal while de-summoned. The Summoner can’t have more than one of the same familiar summoned.
Passive skill.
Aether Arms
The Summoner targets one of their currently summoned familiars, transforming them into a magical weapon for use by either the Summoner or their allies. If Aether Arms is used on a familiar currently under its effects, this will turn them back into a familiar. While the familiars are transformed, mana is drained at 1/3rd the usual rate; however, Summoning Points remain in use. The Summoner can choose out of three different weapons, although they share the same attributes. Information regarding Aether Arms is located in the skill description of each summon. Multiple familiars can be under the effects of Aether Arms at the same time. These weapons use their respective proficiency, but for the summoner they use the Magic proficiency if it is higher.
0.5s cast time, no cooldown. No mana cost.
- Beginner -
Combat Experience In a world of monsters and other supernatural threats, the Gaians have been hardened, and most have some basic understanding of how to fight. Combat Experience allows a Gaian to automatically target a monster and attempt to perform a basic attack. With their Combat Experience, the user will do a constant chain of attacks so that the total DPS is roughly the same as dealing minor damage once per second. For example, a heavy weapon will do slower but stronger attacks, while a player wielding two daggers will do faster, but weaker attacks. Any skills or movements that the user may manually perform will take priority over this ability. The Gaian can also delay their next attack to increase the basic attack’s power by performing what’s known as an “empowered attack." Each second used to charge an attack increases the damage dealt by 20%, up to a maximum of a 100% damage boost once charged for 5 seconds.
Homeward Instincts In a world of many dangers and threats, knowing where one is going is of key importance to avoid danger. As such, Gaians have a good sense of direction and generally have a clear understanding of their way home, though they may not necessarily know the easiest path back.
Mystic Ring Ever since the fateful day now known as the Apocalypse, where the Adventurers came to inhabit their once-virtual bodies in the world of Gaia, some Gaians have found themselves answering the call to adventure, following the example of those heroic Adventurers before them. Though these original inhabitants of the world of Gaia are as diverse and unique as the billions of people the Adventurers once shared the earth with, these Gaian Adventurers all share one commonality: Upon beginning their adventures, they all find themselves in the possession of a mysterious ring which grants its wearer the ability to see a personal holographic menu identical to that which the Adventurers have always known. This menu contains such important information as the wearer's list of friends, equipment, character info, inventory, and much more. The holographic display seems to react to the touch of its user, allowing simple menu navigation and management by tapping a menu tab, dragging a window, or any similar gestures with the intent to manipulate the menu. Additionally, a Gaian can talk to friends or party members through telepathy, by pressing a small rune on the ring after dialing them. This causes words said to be spoken into their mind rather than out loud.
- Rank I -
Lightfly
Summon a Lightfly - a floating ball of arcane light - next to the user’s shoulder, draining mana until dismissed. The Lightfly’s color and appearance are customisable with rare skins that can be found in chests or from quests, but by default, it will be spherical and glow yellow. By default, the Lightfly will decently illuminate its surroundings in a 5m radius but may be toggled to instead project a beam of more powerful light that reaches up to 15m in a single direction.
2s cast time, no cooldown. Very minor mana drain.
Summon: Alicanto Personality: Cheerful, friendly, talkative. Abilities: Mind Relay: The Alicanto can relay all it sees directly into their master’s mind, allowing them to perceive everything through the Alicanto’s superior senses. The Summoner themselves are effectively blind and deaf during this time. Speech: The Alicanto can talk telepathically with their master no matter the distance, or through their cheery, cute child-like voices. Lustrous Gust: In self-defense, the Alicanto can emit a powerful blinding flash as it powerfully expels gusts of air from itself, Dazing and Blinding enemies within 5m strongly for 5s and reflecting projectiles and spells. Attributes: Strength - 2. Endurance - 2. Agility - 10. Intelligence - 9. Description: The Alicanto is a two-toned, seagull-sized bird resembling a parrot; its upper side is brilliant and lustrous like their feathers are made of solid gold, and their underside is sky-blue to not be noticed by those looking at it from below. Alicantos are very social familiars that enjoy being perched on their master’s shoulder if they can do so, and have the intelligence of a small child in both speech and brain capabilities. Aether Arms: Whip, Crossbow, Mace. These vividly-plumed weapons look like they could be used in rituals or festive displays, and seem to hum calmingly in their wielder’s hands. The wielder is granted a minor Health Regeneration Up while holding them, and they deal damage of the Air attribute. 3s cast time. 1 Summon Point. Minor mana drain.
Castling
The Summoner swaps places with any of their currently summoned familiars. If the familiar the summoner intends to swap with is within 20 meters of the Summoner, the spell is instant. If the familiar the Summoner intends to swap with is beyond 20 meters, this spell will have a 4s cast time. Summoners using familiars capable of flight should be wary of using this spell, lest they plummet to a certain death by swapping places with the familiar during flight. Instant, or 4s cast time, 1 min cooldown. High mana cost.
Blink
Blink instantly teleports the user up to 1 meter in any direction, leaving a dark blue afterimage. This can teleport the user past enemies or allies, but not through walls. Upon arriving at their destination, the user suffers a 0.5s global cooldown, so caution is advised when using this skill. Instant, 20s cooldown, 0.5s global cooldown. Below-average mana cost.
Summon: Skinfaxi Personality: Royal, proud, determined. Abilities: Lightning Run: The Skinfaxi’s speed is oft poetically compared to that of lightning - both in speed and in appearance. The Skinfaxi naturally blurs its immediate surroundings when galloping, making them difficult to discern and offering an intense Evasion Up while at full speed. Leap to the Sky: The Skinfaxi can jump powerful enough to literally ascend up to ten meters above the ground and remain there briefly, held up in a short hover and gentle descend. This allows them to pass short amounts of difficult terrain with ease. Lightning Horn: The Skinfaxi possesses a blade-like horn made of lightning on its forehead, used in self-defense. Attacks with this horn deal low magical Air damage and inflict a minor Electrocute for 20s. Attributes: Strength - 5. Endurance - 4. Agility - 9. Intelligence - 4. Description: The Skinfaxi are brilliant white horses unstained by the terrain they run through. Their manes shine brightly like dawn and their powerful muscles ripple under their thick skin with every movement. They can gallop at incredible speed, much faster than the average horse. However, they are not built for combat, and while they may hold their own against a lesser enemy, exclusive non-combat use is recommended. The Skinfaxi may be as tall as the Summoner wishes to suit their size without affecting their maximum speed - even if they are small enough to fit a child of 13 years, or carry two grown men on their back. Aether Arms: Halberd, Greatsword, Spear. These brilliant, pure-white steel weapons look like they belong to the valkyries, and wielding them fills the wielder with resolve, lowering the duration of Stun, Fear, Terror, Confusion and Charmed by 0.5s. 3s cast time. 1 Summon Point. Minor mana drain.
Mana Spear Point towards a target as the Summoner’s weapon glows a bright white. Upon finishing the cast, a long bolt of crystallized mana will shoot towards the target within 15m at high speed, dealing below-average non-elemental magical damage on impact. The bolt will pierce through and damage all enemies in its path, so skillful targeting and positioning allows for AoE damage. 1s cast time, 8s cooldown. Below-average mana cost.
- Rank II -
- Rank III -
- Racial & Talents -
Skill Name:
Heart of Heroes
The Alvs are known for their fierce courage and bravery, their wills allowing them to keep fighting in the face of despair. Once every 30 minutes, an Alv may instantly recover from 1 CC of choice that impairs their actions; such as Bind, Fear, Paralysis, Stun, and so on.
Needlework
Due to the dexterity from which they perform their tasks, Tailors are able to make up for any compromises in their ability. They recover from Accuracy and Evasion Down debuffs twice as fast.
Passive skill.
Loose Ends
Passively, the Courtesan is able to pick up on any Gaian’s mannerisms, subtleties and hints. When talking to Gaians, they are also able to acquire much more information and keep up positive relationships easier.
Welcome to the help dialog for the Custom Mini-Profile Creator plugin!
Click on any of the tabs above to go through the plugin configuration process!
You can access this menu at any time by clicking on the icon in the bottom right bar (may not be applicable if you're on Forums.net), or you can disable the welcome window and/or the icon by going to Plugins > Manage > Custom Mini-Profile Creator and changing the Show Help option.
This step is essential as it gives the plugin everything it needs on the page to get as much profile information as possible.
To make the profile variables work you'll need to add a new line to the very end of Themes > Layout Templates > Mini-Profile and paste the code below on it. The code should be placed completely outside of the mini-profile, so if you're using the default mini-profile template this will be after the very last closing </div> tag. This needs to be done on every theme you have the plugin enabled on as the template is theme-specific.
If your mini-profile template is already customized and you've hit the variable limit for your template you're free to remove any lines from the code below if they contain information that you don't plan on using. For example, if you have no plans to ever add a user's IP to their mini-profile for staff reference you can remove <div class="mp-info ip">$[user.ip]</div> from the code and everything else will still work just fine.
Once you've added the HTML from the Layout Templates tab you're ready to move on to building your mini-profiles. If you want to get going and try some out now or you're not very adept at HTML, CSS, or Javascript, worry not! This plugin includes some examples for you to try out. You're free to skip to the Custom Profile Fields tab and read over this tab later when you're ready to build your own.
Here's a quick rundown of each of the components in Plugins > Manage > Custom Mini-Profile Creator:
Name This is the name you'll be adding to your custom profile field dropdown once you've finished coding the mini-profile. Pretty self-explanatory. Make sure this name is unique from every other name you use for your mini-profiles or you'll end up overwriting the earlier ones in the list.
HTML This is the HTML that will go inside your mini-profile. You can use just about any HTML tag here so long as it's appropriate for where the mini-profile is showing on the page. Please refrain from using <style> or <script> tags here. You have the next two sections for that! Also, remember that mini-profiles can show multiple times on the same page, so you shouldn't add ID attributes to any of your elements here. Two elements on the same page cannot have the same ID per HTML standards.
CSS This is where you'll place what would normally go in your forum's style sheet or what would normally be between <style> tags. Try to code your mini-profile's HTML in a way that will allow you to target it specifically with your selectors. For example, you can surround all of the content in your HTML with a <div> element with a class and target that class and its child elements specifically with your CSS. That way you don't accidentally target every mini-profile on the page with CSS that was meant for the one you're building. One more thing: The forum theme's CSS still applies beforehand, so your mini-profile may look right in one theme but not in another. The best way to circumvent this is to define as many styles as you can to override the theme's CSS.
Javascript Anything that normally goes between <script> tags will go here. This one's a bit tricky since you'll obviously want to target the custom mini-profile specifically. Luckily there's an easy way to do that. In your statements you can use the $(this) variable to target the mini-profile if you're coding using jQuery. Otherwise, if you only plan on using standard Javascript you can target $(this)[0] instead.
Once you've finished building your mini-profiles it's finally time to add them to the Edit Profile page for use! To enable selection of custom mini-profiles you'll first need to add two specific custom profile fields in Members > Custom Profile Fields in your forum's admin area:
Mini-Profile Theme
Staff Mini-Profile Theme
Mini-Profile Theme is for mini-profiles that are designed for member use. You can set the Who Can Edit option for this field to Staff With Power if you only want staff to be able to choose mini-profiles for users. Otherwise, if you want members to freely be able to choose their own mini-profiles you can choose Members and Staff With Power.
Staff Mini-Profile Theme is for mini-profiles designed specifically for staff use. This field is completely optional.
Set the type for both of these fields as Drop Down Selection. Click on the (View/Edit) link to add mini-profile names to each of these fields.
If you've just installed this plugin you should have three different mini-profiles already installed by default: Example 1, Example 2, and Example 3. You can add these to your dropdowns to test them out and see the plugin in action.
If you're having trouble getting this plugin to work despite following the instructions in the previous tabs you may want to check that each of your themes meets the prerequisites below in Themes > Layout Templates > Mini-Profile.
First, ensure that opening tag of your mini-profile template includes the $[miniprofile_class] variable in its class. On the default ProBoards theme it should look something like this:
<div class="$[miniprofile_class]">
Next, make sure that the default {foreach} loop for custom fields is present inside your mini-profile. It doesn't need to be visible, so you're free to add it inside a hidden element if you don't plan on displaying it or if it would mess up the appearance of your own custom template.
Beyond that you can do whatever you like to the mini-profile template for the most part and it shouldn't negatively impact the plugin.
The following is a list of available variables for use in the HTML section of the mini-profile creator and their definitions. Adding any of these to a mini-profile will generate the content described in its definition in place of the variable so long as the information that variable outputs is visible to you.
To reference your forum's custom profile fields you can use $[user.customfieldname], substituting "customfieldname" with your custom field's name. You'll need to type the name in all lowercase with no spaces and only use characters A-Z and 0-9.
For example, Mini-Profile Theme becomes $[user.miniprofiletheme]. This will output the value of the custom field. In the case of this example, it'll be the name of the mini-profile theme you've chosen in your profile.
IMPORTANT NOTE: These will only work if you followed the steps in the Installation tab of this window on each of your themes. Any themes that do not include the template code specified there will not have these variables replaced in the mini-profile.
$[user]
User's display name link.
$[user.age]
User's age (if visible to you).
$[user.avatar]
User's current avatar.
$[user.badges]
User's list of badges.
$[user.birthday]
User's date of birth (if visible to you).
$[user.color]
Hex color of user's group. If user is not in a group this will return inherit.
$[user.custom_title]
User's custom title.
$[user.email]
User's email (if visible to you).
$[user.gender.image]
Image associated with the gender selected in the user's profile (if available).
$[user.gender.text]
Name of gender selected in the user's profile (if available).
$[user.group.name]
Name of user's current display group.
$[user.group.stars]
Star images associated with user's current display group.
$[user.id]
User's numerical ID.
$[user.instant_messenger]
User's list of instant messengers specified in their profile (if available).
$[user.invisible]
Returns 1 if a user is invisible. More useful for Javascript.
$[user.ip]
User's IP address (if visible to you).
$[user.is_online]
Returns Member is Online if user is currently online.
$[user.is_staff]
Returns 1 if a user is designated as staff. More useful for Javascript.
$[user.last_online]
Timestamp showing when user was last online.
$[user.likes]
Number of likes this user's posts have received.
$[user.location]
Location specified in user's profile.
$[user.name]
User's display name in plain text.
$[user.personal_text]
User's most recent status.
$[user.posts]
User's post count.
$[user.rank.name]
User's current posting rank.
$[user.rank.stars]
Star images associated with user's current posting rank.
$[user.registered_on]
Timestamp showing the date/time the user registered on the forum.
$[user.registered_on_short]
Condensed version of user's registration date.
$[user.social_network]
User's list of social networks specified in their profile (if available).
$[user.username]
Outputs the user's login username in plain text.
$[user.warning.bar]
User's warning bar (if it exists).
$[user.warning.level]
User's current warning level (if visible to you).
$[user.website]
Website specified in user's profile.
You can utilize the $(this) variable in the Javascript component to target the mini-profile <div> element. For example, if you wanted to add a class to the mini-profile you can use:
$(this).addClass('class-name-here');
Profile variables can also be used in the Javascript component in this plugin. In Javascript the value undefined is used to signify that a value doesn't exist for the variable you've specified. With this in mind you can use profile variables in Javascript conditional statements within the plugin similar to how they're used in the actual layout templates section of the admin area.
if(variable) will only run if the variable you specify has a value.
if(!variable) will only run if the variable you specify has no value.
Example 1 (variable has value):
if(user.group){
$(this).find('.group').show();
}
If the user has their group displayed in their profile the above Javascript would make the HTML below visible if you had it hidden with CSS.