We've launched the announced Talent and Lore Update! All characters are granted one free RP talent and race change. Update Log.
Updates to Talents and Monsters: Read the specifics in the Update Log
08/01/'21
Gaia Reborn
Gaia Reborn, the hottest MMORPG of the last decade, has seen millions of players experience its unique world - a combination of fantasy and reality. When Gaia Reborn was a game, one goal was to make the game world a one-half scale model of the real world. This pursuit was known as the Half-Gaia Project, and it is one of the aspects which led to Gaia Reborn becoming such a popular virtual world. With regional servers having unique areas, quests, cities, and monsters, it wasn't uncommon for people to create alternate characters on other servers to experience what felt like an entirely new game.
Ten years after the game's launch, millions of players have joined and created countless characters across the many servers. Now, with the release of the latest expansion, Pioneers of Arcadia, many are getting ready to begin new adventures in the new Italian server, exploring the new region corresponding to Italy, known in Gaia as Italia. Characters would have to start from fresh in this new world, but Italy would finally get its own piece of this world.
Countless players created their characters, logged in with excitement fueling their hands as the cursor swept across the screen, and then... darkness... Everything was black, and as their eyes opened, the players found themselves in the streets of an unfamiliar city. Looking around to survey their surroundings, many players realized this city was not so new after all. While desolate and ruined, the architecture conquered by vines and greenery, this city was unmistakably Rome, but at the same time, it was not. Finding themselves in the bodies of their characters, trapped in the world of Gaia Reborn, players are left to adapt to their new reality in this fantasy world.
Name: Frowin Leonhardt Gender: male Age: 20 Sexuality: heterosexual
- Character -
Name: Ciriodhûl Gender: male Apparent Age: 23 Face Claim: Jacob, Fire Emblem Played By: Ciriodhul Faction: Adventurer
- Appearance -
Frowin's real life appearance is that of an academic: He is rather thin but of average height. Because of a genetic defect and the fact that he has never focused on training, his muscles are weak. Albeit he has the strength of a girl, his endurance is slightly above average. He always tries to keep his composure, walking gently and wearing mainly colourful, checked shirts and jeans. Some would consider him as a weird mixture of a gentleman, professor and teenager. He has large green eyes framed by short white hair. His character Ciriodhûl was modelled like himself. They share the same stature and face and could be the exactly same person if it weren't for clothes and hairstyle. His hair is also white but long instead of short and tied to a ponytail, while he prefers to wear it open in private. He has a weakness for formal clothing he cannot tender to in the real world. Therefore one will often find him wearing either the uniform of a butler or the coat of a dedicated shaman and support in Gaia Reborn.
- Personality -
Cirio alias Frowin is a kind person. He is not a housekeeper for nothing. Just like his walking posture he tries to keep his composure being overly nice and formal but always maintaining a certain distance to other people. He does not like it to cause others problems, so that it can be quite difficult to help him. In his overall altruistic nature he will give everything to assist those he thinks worthy of. It is not easy to perceive his emotions but those with good knowledge of human nature will find a deep sadness within him, although he will not show it to anyone, who is not very close to him. This is his second side: In his innerst, he feels unsure and seeks recognition and because he hides it his motives remain unclear. He may act mysterious at a time to then suddenly become slightly cheery again. He is a classical example of an introvert thinking more than talking, only showing emotions a little. He gets along with people quite easy and if he cares for someone, there is nothing he would not do to save them. However, he would not hesitate to stand up against a former comrade if he was about to act unethical in his eyes, at least in theory. An exaggerated humility, an overly forgiving perspective of loyalty, constant self-doubt and his need to bind himself to other people is practically preventing him from becoming his own person. He does not identify as a protagonist of his own story, instead he sees himself as a mere sidekick. While he might never become the protagonist he should be, his way to becoming at least a fully fledged side-character might take a while ...
- Biography -
Frowin Leonhardt. He did never understand why his parents gave him such an incredibly old-fashioned forename. As old as his name sounded as sickly his body was. Both seemed to be a tumor to the present he lived in and the present seemed to try to reject his whole existence. The majority of his childhood he spent in the hospital, where his sickly condition that caused both his white hair and his weak muscles was investigated, to little to no effect: They managed to pin it down to a simple genetical defect. However, this also meant it could not be cured. He shared his room with a girl of the same age, also sharing the same condition. They became close friends, although they did not talk much to each other. Instead they used their time in the hospital to read. She was reading literature her parents brought her while he was stuck with mostly scientific writing his own parents wanted him to read. Soon he would usually borrow the books she had just finished reading and stayed up all night to finish them himself before she had to give them back to her parents. Thus his love for literature was born. After his highschool years, he mostly spent in a library leaning against a shelf while his friend was leaning against the opposite side, he applied to a well-known university to study literature. The few good friends he had made in highschool vanished from his life following their own paths. Even the girl, his best friend, went off to a different university out of his reach. And then again the present showed him how much of an old relict he was to her. The few people, he was able to approach, made fun of him, his body and his name alike. Unable to find friends or even acquaintances, in a twist of irony, he tried his fate in a most modern achievement of time: Gaia Reborn, an MMORPG, desperately looking for people he could call friends. Quickly he had discovered that this popular but old game was about to launch a new server, and with it promising a fresh start and the perfect opportunity to get to know people. If he had only known beforehand, what he was getting himself into ... Maybe it would have made a difference.
- Extra -
Blood type: A
Dominant handedness: left
Favored way of solving problems: diplomacy
"May I be of assistance?"
"I'm fine. Don't waste a thought."
"I won't let anyone but myself die if I am in charge of healing!"
"M'lady."
"Ugh, I just thought speaking old-fashioned were polite. Really."
- Statistics -
Race: Human Class: Shaman Talent: Housekeeper Crafting Talent: Pharmacist
Barrier Skills The Shaman is the only healer class which focuses on casting preemptive barriers instead of reactive heals. All skills with “barrier” in their name are considered Barrier Skills. All Barrier Skills that feature no maximum duration in their description shatter after 15s or after the first attack that hits them. Additionally, Barrier Skills negate any negative status effects of the attacks they block should they shatter on impact. Should the Barrier Skill have a predetermined duration it only reduces the duration of negative status effects by 20%. Passive.
Summon Spirit As a spirit medium with the ability to communicate with the dead, one spirit has taken a liking to them and will heed their call. All spirits come in the form of a humanoid resembling one of the many races. This spirit’s physical appearance symbolizes the Shaman’s true self, but will always be small enough to fit on their shoulder. Also referred to as “holy mascots”, these beings do not serve any particular purpose, however there is a chance that the spirit will sacrifice itself for their master to prevent them from suffering an otherwise mortal blow. This chance increases depending on the spirit’s relationship with their master. After the Apocalypse spirits were commonly used as scouts, messengers and carriers of small items alike or simply as little helpers in the household. Should the spirit have sacrificed itself or died via some other means, the cooldown expands to 24 hours. 2s cast time, 10s cooldown. Average mana cost.
Weapons of the Ritual The Shaman’s weapons serve as shelters for homeless souls, which guide their hands. Therefore 10% of the shaman’s damage inflicted by their weapons is converted to Spirit damage which targets Magic Defense. It is especially effective against users of the dark arts or the undead. Passive skill.
- Rank I -
Barrier: Shield The shaman’s signature spell. The Shaman converts a small amount of their mana into a crimson colored hexagonal barrier in front of an ally. This barrier negates a flat below-average amount of damage of the next attack the shielded ally is struck by. Even if the attack wasn’t strong enough to inflict below-average damage, it will shatter after the attack. The mana costs of this spell are relatively low and it is mostly used to counter and negate weak to medium attacks. The barrier is placed instantly upon activating this spell, but it has an animation time afterwards. It can be used on any ally within a range of 15m. Instant effect, 0.5s animation time, 5s cooldown. Minor mana cost.
Barrier: Protection More commonly used against powerful enemy attacks, this barrier does not negate a flat amount of damage, but instead reduces the damage taken from the next attack by 50%, after which it shatters. The barrier is shaped like a purple pentagram. Its cooldown is higher than Barrier: Shield’s, so use it wisely. The barrier is placed instantly, but there is a 0.5s animation time afterward. It can be used on any ally within a range of 15m. Instant effect, 0.5s animation time, 10s cooldown. Minor mana cost.
Barrier: Purification The Shaman encases an ally in a transparent purple sphere; this barrier reduces all damage taken for the next 2 minutes by a low amount before it shatters. Due to its long cooldown and duration, this barrier is ideally cast on tanks in order to reduce the amount of healing required. It can be used on any ally within a range of 15m. 1s cast time, 3 min cooldown. Average mana cost.
Holy Mascot The Shaman’s holy mascot now passively grants a small bonus to their accompanying ally, increasing their health regeneration by a minor amount and having a minor chance to block or parry an attack directed at them. Upon activation, they can be sent out to protect an ally within a range of 15m. The spirit also has a chance to sacrifice itself for the new ally to prevent them from suffering an otherwise mortal blow. This chance increases depending on the spirit’s relationship with the ally. If the holy mascot is not sent out to protect an ally, all passive bonuses granted apply to the Shaman instead. The spirit will protect the Shaman’s ally for 60 seconds before returning to their master. The cooldown starts as soon as the spirit is sent away. Instant, 75s cooldown. Low mana cost.
Healing Prayer One of the few healing spells available to the Shaman. It restores a below-average amount of health, but is not very mana efficient and has a rather high cooldown compared to the healing spells of the other healer classes. While this spell is being cast, green magatamas and small bells will float around the target, accompanied by a quiet ringing sound. Because of the nature of a prayer, however, it has one of the highest ranges seen on a healing spell of 30m. 2s cast time, 20s cooldown. Average mana cost.
Prayer of Exorcism By praying to the ancient spirits the Shaman exorcises any evil spirits currently possessing one of their allies within a range of 30m, who is in return cured of all negative status effects. 0.5s cast time, 10s cooldown. Minor mana cost.
Prayer for the Soul By calling out to the world of the dead the Shaman is able to restore an ally’s soul back to its body with 25% of their maximum HP (the ally’s remaining mana is as it was at the moment of death). This spell is generally not suited for combat revival due to its extreme cast time and very limited range of only 1m. After the Apocalypse this skill is generally considered the most gentle resurrection spell because the resurrected player is slowly brought back into the realm of the living instead of being forcefully pulled back. 15s cast time, 5 min cooldown, 5s global cooldown. Above-average mana cost.
Lightfly Summon a Lightfly - a floating ball of arcane light - next to the user’s shoulder, draining mana until dismissed. The Lightfly’s color and appearance are customisable with rare skins that can be found in chests or from quests, but by default, it will be spherical and glow yellow. By default, the Lightfly will decently illuminate its surroundings in a 5m radius but may be toggled to instead project a beam of more powerful light that reaches up to 15m in a single direction. 2s cast time, no cooldown. Very minor mana drain.
- Rank II -
Barrier: Fraction A self-targeting skill that instantly shatters any self-casted barriers currently active on the Shaman. By doing so, the Shaman creates copies of the shattered barriers with full strength and refreshed duration in front of each of their party members including themselves, no matter how far away they are. It is great to block AoE spells and is often used with Linked Barrier on the tank afterwards to let them take all the damage of said AoE. However, the mana cost of Barrier Fraction equates to half the mana costs that would have been used to cast all additional barriers individually on everyone, including the Shaman, and should therefore not be used lightly. Instant, 3 min cooldown. 1s global cooldown. Variable mana cost.
Barrier: Link Upon use, a light-blue barrier surrounds a target of choice for 15s within a range of 15m, and a faint blue tendril of light automatically links it to all other active barriers created by the Shaman. If an ally with a barrier is attacked, any damage left over after the negation of the barrier is reduced by 10% and inflicted on the holder of Barrier: Link instead. 2.5s cast time, 5 min cooldown. Above-average mana cost.
- Rank III -
- Racial & Talents -
Human Potential Though many might consider the lack of specialization in the stats of a human a curse, attributing them to a jack of all trade and master of none, this ordinariness is the strength of the humans, granting them the power to forge their own path, specializing in what they choose, unhindered by their race. Human characters start with 12 SP. Every 40 EXP, they receive an additional 1SP and 2AP. Passive skill.
Drug Mastery A lifetime of quaffing tonics, sipping potions and handling venoms has steeled the Pharmacist’s veins. Passively, they are healed by an extra 15% from any forms of non-magical healing. Debuffs inflicted on them from any form of poison or venom are reduced by 5s, but not below 5s. Passive skill.
Undying Servitude The bond between a Housekeeper and their master is one of the strongest bonds imaginable. The Housekeeper can designate one individual as their master. Upon activating this skill, the person designated as the Housekeeper’s master receives a popup window to request their consent for this skill’s use. While they have Undying Servitude active, the Housekeeper gains a small display with their master’s UI able to be viewed at all times in the corner of their own UI. The UI displays the master’s details as if they were party members. The Housekeeper can only serve one master at a time, and after being accepted by one there is an extremely long cooldown before they can choose another. Instant, 1 week cooldown. No mana cost.
Housekeeping Aptitude Housekeepers are intimately familiar with all of the various types of chores and tasks involved in proper housekeeping. The Housekeeper can designate one house or guild hall as the house they maintain, this can be any house they have access to at most times; they do not need to own it. Upon selecting a house or guild hall that they do not own, the owner of the property receives a popup window to request their consent for this skill’s use. While inside their chosen house or guild hall, the Housekeeper is treated as if they are a Chef equal to half their Housekeeper level, rounded down, and can therefore prepare more flavorful dishes and drinks. Additionally, they gain an average Movement Up buff while inside the house they serve in order to make moving around the home much easier. The Housekeeper can only serve one house at a time, and after choosing one there is an extremely long cooldown before they can choose another. Instant, 1 week cooldown. No mana cost.
Call of Service It’s the job of a Housekeeper to always be accessible in the house they serve. This skill is an additional Call of Home that will teleport the Housekeeper to the doorstep of the house they keep due to Housekeeping Aptitude. They are, however, only able to use this skill while in the same city the house is located. The Housekeeper also gains a magical bell whose appearance is determined by its owner’s personality. The bell cannot leave the bounds of the home it is linked to and when rung, it gives the Housekeeper a notification that they have been called to come home, along with the faint sound of a bell which only they can hear. 3s cast time, 30m cooldown. No mana cost.
Novice Robe Item level: 1 Equipment type: Light Armor, Robe Effects: / Skills: / Description: A long robe made out of a light cloth. It doesn’t offer much protection against the weather or attacks, but doesn’t restrict movement as much.
Novice Staff Item level: 1 Equipment type: Magic, Staff Effects: / Skills: / Description: A rather heavy wooden staff made of oak. It helps channel magic and gives a larger boost than a wand, but requires both hands to be held due to their length.
Novice Shortsword Item level: 1 Equipment type: One-handed, Sword Effects: / Skills: / Description: A simple sword wrought from iron. It is easy to swing, but not particularly light or sharp.
Welcome to the help dialog for the Custom Mini-Profile Creator plugin!
Click on any of the tabs above to go through the plugin configuration process!
You can access this menu at any time by clicking on the icon in the bottom right bar (may not be applicable if you're on Forums.net), or you can disable the welcome window and/or the icon by going to Plugins > Manage > Custom Mini-Profile Creator and changing the Show Help option.
This step is essential as it gives the plugin everything it needs on the page to get as much profile information as possible.
To make the profile variables work you'll need to add a new line to the very end of Themes > Layout Templates > Mini-Profile and paste the code below on it. The code should be placed completely outside of the mini-profile, so if you're using the default mini-profile template this will be after the very last closing </div> tag. This needs to be done on every theme you have the plugin enabled on as the template is theme-specific.
If your mini-profile template is already customized and you've hit the variable limit for your template you're free to remove any lines from the code below if they contain information that you don't plan on using. For example, if you have no plans to ever add a user's IP to their mini-profile for staff reference you can remove <div class="mp-info ip">$[user.ip]</div> from the code and everything else will still work just fine.
Once you've added the HTML from the Layout Templates tab you're ready to move on to building your mini-profiles. If you want to get going and try some out now or you're not very adept at HTML, CSS, or Javascript, worry not! This plugin includes some examples for you to try out. You're free to skip to the Custom Profile Fields tab and read over this tab later when you're ready to build your own.
Here's a quick rundown of each of the components in Plugins > Manage > Custom Mini-Profile Creator:
Name This is the name you'll be adding to your custom profile field dropdown once you've finished coding the mini-profile. Pretty self-explanatory. Make sure this name is unique from every other name you use for your mini-profiles or you'll end up overwriting the earlier ones in the list.
HTML This is the HTML that will go inside your mini-profile. You can use just about any HTML tag here so long as it's appropriate for where the mini-profile is showing on the page. Please refrain from using <style> or <script> tags here. You have the next two sections for that! Also, remember that mini-profiles can show multiple times on the same page, so you shouldn't add ID attributes to any of your elements here. Two elements on the same page cannot have the same ID per HTML standards.
CSS This is where you'll place what would normally go in your forum's style sheet or what would normally be between <style> tags. Try to code your mini-profile's HTML in a way that will allow you to target it specifically with your selectors. For example, you can surround all of the content in your HTML with a <div> element with a class and target that class and its child elements specifically with your CSS. That way you don't accidentally target every mini-profile on the page with CSS that was meant for the one you're building. One more thing: The forum theme's CSS still applies beforehand, so your mini-profile may look right in one theme but not in another. The best way to circumvent this is to define as many styles as you can to override the theme's CSS.
Javascript Anything that normally goes between <script> tags will go here. This one's a bit tricky since you'll obviously want to target the custom mini-profile specifically. Luckily there's an easy way to do that. In your statements you can use the $(this) variable to target the mini-profile if you're coding using jQuery. Otherwise, if you only plan on using standard Javascript you can target $(this)[0] instead.
Once you've finished building your mini-profiles it's finally time to add them to the Edit Profile page for use! To enable selection of custom mini-profiles you'll first need to add two specific custom profile fields in Members > Custom Profile Fields in your forum's admin area:
Mini-Profile Theme
Staff Mini-Profile Theme
Mini-Profile Theme is for mini-profiles that are designed for member use. You can set the Who Can Edit option for this field to Staff With Power if you only want staff to be able to choose mini-profiles for users. Otherwise, if you want members to freely be able to choose their own mini-profiles you can choose Members and Staff With Power.
Staff Mini-Profile Theme is for mini-profiles designed specifically for staff use. This field is completely optional.
Set the type for both of these fields as Drop Down Selection. Click on the (View/Edit) link to add mini-profile names to each of these fields.
If you've just installed this plugin you should have three different mini-profiles already installed by default: Example 1, Example 2, and Example 3. You can add these to your dropdowns to test them out and see the plugin in action.
If you're having trouble getting this plugin to work despite following the instructions in the previous tabs you may want to check that each of your themes meets the prerequisites below in Themes > Layout Templates > Mini-Profile.
First, ensure that opening tag of your mini-profile template includes the $[miniprofile_class] variable in its class. On the default ProBoards theme it should look something like this:
<div class="$[miniprofile_class]">
Next, make sure that the default {foreach} loop for custom fields is present inside your mini-profile. It doesn't need to be visible, so you're free to add it inside a hidden element if you don't plan on displaying it or if it would mess up the appearance of your own custom template.
Beyond that you can do whatever you like to the mini-profile template for the most part and it shouldn't negatively impact the plugin.
The following is a list of available variables for use in the HTML section of the mini-profile creator and their definitions. Adding any of these to a mini-profile will generate the content described in its definition in place of the variable so long as the information that variable outputs is visible to you.
To reference your forum's custom profile fields you can use $[user.customfieldname], substituting "customfieldname" with your custom field's name. You'll need to type the name in all lowercase with no spaces and only use characters A-Z and 0-9.
For example, Mini-Profile Theme becomes $[user.miniprofiletheme]. This will output the value of the custom field. In the case of this example, it'll be the name of the mini-profile theme you've chosen in your profile.
IMPORTANT NOTE: These will only work if you followed the steps in the Installation tab of this window on each of your themes. Any themes that do not include the template code specified there will not have these variables replaced in the mini-profile.
$[user]
User's display name link.
$[user.age]
User's age (if visible to you).
$[user.avatar]
User's current avatar.
$[user.badges]
User's list of badges.
$[user.birthday]
User's date of birth (if visible to you).
$[user.color]
Hex color of user's group. If user is not in a group this will return inherit.
$[user.custom_title]
User's custom title.
$[user.email]
User's email (if visible to you).
$[user.gender.image]
Image associated with the gender selected in the user's profile (if available).
$[user.gender.text]
Name of gender selected in the user's profile (if available).
$[user.group.name]
Name of user's current display group.
$[user.group.stars]
Star images associated with user's current display group.
$[user.id]
User's numerical ID.
$[user.instant_messenger]
User's list of instant messengers specified in their profile (if available).
$[user.invisible]
Returns 1 if a user is invisible. More useful for Javascript.
$[user.ip]
User's IP address (if visible to you).
$[user.is_online]
Returns Member is Online if user is currently online.
$[user.is_staff]
Returns 1 if a user is designated as staff. More useful for Javascript.
$[user.last_online]
Timestamp showing when user was last online.
$[user.likes]
Number of likes this user's posts have received.
$[user.location]
Location specified in user's profile.
$[user.name]
User's display name in plain text.
$[user.personal_text]
User's most recent status.
$[user.posts]
User's post count.
$[user.rank.name]
User's current posting rank.
$[user.rank.stars]
Star images associated with user's current posting rank.
$[user.registered_on]
Timestamp showing the date/time the user registered on the forum.
$[user.registered_on_short]
Condensed version of user's registration date.
$[user.social_network]
User's list of social networks specified in their profile (if available).
$[user.username]
Outputs the user's login username in plain text.
$[user.warning.bar]
User's warning bar (if it exists).
$[user.warning.level]
User's current warning level (if visible to you).
$[user.website]
Website specified in user's profile.
You can utilize the $(this) variable in the Javascript component to target the mini-profile <div> element. For example, if you wanted to add a class to the mini-profile you can use:
$(this).addClass('class-name-here');
Profile variables can also be used in the Javascript component in this plugin. In Javascript the value undefined is used to signify that a value doesn't exist for the variable you've specified. With this in mind you can use profile variables in Javascript conditional statements within the plugin similar to how they're used in the actual layout templates section of the admin area.
if(variable) will only run if the variable you specify has a value.
if(!variable) will only run if the variable you specify has no value.
Example 1 (variable has value):
if(user.group){
$(this).find('.group').show();
}
If the user has their group displayed in their profile the above Javascript would make the HTML below visible if you had it hidden with CSS.