- Player -Name: Xian Xinyi
Gender: Male
Age: 19
Sexuality: Pansexual
- Character -Name: Atymnius
Gender: Male
Apparent Age: 18
Face Claim: Hanabusa Kokoro, I-chu
Played By: Frosty
Faction: Adventurer
- Appearance -Atymnius is a very feminine man of small, 5'3" stature, a lithe and svelte body shape helps lend the perception of delicateness and femininity. His face is oval, slightly babyish with bigger cheeks and big, green eyes alongside a generally innocent demeanour and soft appearance. He is quite light, weighing a mere 105 lbs.
His hair is long and pink, and he enjoys styling it in a variety of different ways, but he usually sticks to a simple loose style with an elevation on the front left of it. He wears a lot of outfits, but when acting as a bard, usually wears white and pink robes with a lot of decorations and motifs on them.
Album.- Personality -At his core, Atymnius is an emotional and empathetic man, deeply in touch with his thoughts and feelings as well as able to put himself in the shoes of others, feeling their suffering as though he were the one suffering it. Unlike his real life self, however, he fully expresses his thoughts and feelings for all to see. From his mannerisms to the way he dresses, Atymnius loves nothing more than to make everything into an art, perhaps as a way of escaping from the oppressive environment of his home. He may be a bit overbearing and loud in the figurative sense, but he almost always means well. He has a mischievous side; he loves to tease people and play harmless pranks that are ultimately there just for his amusement; it's rare that any of his teasing harms others, for he hates doing that, but he's not above annoying people if he gets a kick out of it.
He is also charismatic, having been greatly accustomed to navigating both social and political environments through silver tongue alone. He knows how to get people on his side, and he knows how to make his ideas and beliefs sound appealing to others, as is the case with most bards. Their artistic mind lends them an undeniable draw to them. And said draw is something he very much appreciates. Atymnius loves attention, be it in the form of being appreciated by a crowd or being spoiled by a friend or parent figure, and physical contact with friends is something he loves doing, both as a way of showing his appreciation for them and as a way of reassuring himself that they're still friends. A lack of true friends for most of his life has left him with a great deal of neediness and a fear of abandonment that can very well affect the way he interacts with people, possibly allowing them to take advantage of him.
- Biography -Xian Xinyi was born in Hong Kong, China to a family of rich, powerful businessmen that dealt in real estate. As the heir to their veritable empire, Xinyi was expected to be the perfect inheritor to their riches and bring the family to new heights. The pressure was on Xinyi to do great things, and he was given the best everything money could buy, from the top education in the world to the best clothes and newfangled technological toys to distract a young Xinyi. As any
civilised person should, he was taught various arts and crafts, from learning how to play the piano to the flute, to proper manners a man should have, etiquette, diplomacy, and especially his image. He
needed to act the perfect businessman to make a good impression on everyone around him, lest his treacherous siblings take the chance to take everything of his away.
But Xinyi hated this. He hated all of this. This was not who he was or what he wanted, and he constantly sought escape from this fate he was cursed with. Down to his very core, he felt this wasn't who he was. He wanted to get away from it all, but he simply couldn't. So, he took to the arts and crafts for escapism, learning to play instruments, paint, and whatever creative escape he could find. It was a small bit of solace in this dreadful world of his. Eventually, MMORPGs became another escape of his. There, he could be whatever and whoever he wanted and no one would say a thing to him, so he let his creativity run free and do whatever he wanted.
It was only a matter of time until he got his hands on Gaia Reborn, especially with how huge the Chinese MMO market is, and he was thus pulled in to its world. Strangely enough, he doesn't much mind.
- Extra -- He is right-handed
- Despite his love of instruments, he hates playing the piano.
- He loves painting, especially landscapes.
- When exceedingly stressed, he tends to scratch his scalp to the point of self-harm.
- Statistics -Race: Human
Class: Bard
Class EXP: 0
Talent: Dancer
Talent Level 1
Talent EXP: 0
Crafting Talent: Artisan
Crafting Talent Level 1
Crafting Talent EXP: 0
Skill Points: 1
Ability Points: 0
- Ability Levels -Unarmed: 0
One-Handed Melee: 2
Two-Handed Melee: 1
Ranged: 0
Magic: 4
Shield: 0
Light Armor: 2
Medium Armor: 1
Heavy Armor: 0
- Skills -- Class -- Beginner -A Musician’s WeaponThe Bard can play their Music Skills even without an instrument.
However, wielding one has bonuses. Instruments count as magic weapons that can be used to cast spells, or swung to deal weak physical damage.
Wielding an Instrument alongside a weapon allows access to
Atmospheric Sense, and grants the Bard a
minor Defense Up.
Wielding an Instrument without a weapon activates
Music Focus (and still allows access to Atmospheric Sense), and grants the Bard a
low Defense Up.
If the Bard chooses to play a Music Skill without a weapon equipped, they can not equip a weapon until the skill’s effect has ended.
Passive skill.Atmospheric SenseIf a Bard does not currently have any musical instrument, all Music Skills played are in
Moderato by default.
Bards are sensitive to how the mood can be altered by music, and can choose between three different tempi of playing: Adagio, Moderato and Presto. Many of the Bard’s skills have different effects depending on the tempo at which they are played. Additionally the Bard receives different passives if they change the tempo.
Adagio - The bard receives a
low Mana and Health Regeneration Up. Cast times are increased by 0.5s and the bard receives a
low Attack Speed Down.
Moderato - Default. No advantages or disadvantages.
Presto - The bard receives a
low Mana and Health regeneration Down. Cast times are decreased by 0.5s and the bard receives a
low Attack Speed Up.
Passive skill.Music FocusWhen the Bard is solely focusing on their music and therefore only uses an instrument without any other weapon, the party is granted any of the following buffs, corresponding to the tempo the Bard is in, as long as they are within 50m of the Bard.
Adagio - The party receives a
low Mana and Health Regen Up.
Moderato - The party receives a
low Health Regen and Attack Up.
Presto - The party receives a
low Attack and Attack Speed Up.
Passive skill.Music SkillsUnlike normal skills, the cooldown of a Music Skill begins after the Music Skill has ended or was forced off, rather than after the cast time.
While the Bard is playing a Music Skill they can fight and use other non-Music Skills. When they finish the cast of a different Music Skill, the currently active one will be turned off prematurely and set on cooldown. If they are silenced during the effect of a Music Skill, it simply continues, but they can not cast another Music Skill until it wears off.
Ever since the apocalypse, Bards can play any music they want while performing a Music Skill, playing the effects of the song they mentally selected.
Passive skill.- Rank I -Spinning ThreadThe user extends their weapon, or weapons, outwards and performs a spinning attack that deals
below-average damage. Use of this skill leaves behind a faint white afterimage of the weapon giving the impression of a ring surrounding the user. After 1s, this ring appears to solidify and slash again, dealing
minor damage. If the user dual wields, both weapons deal half damage but both of their innate effects can be applied.
1.5s animation time, 15s cooldown. Average mana cost.Prancing AttackA special Bard skill that allows them to safely cast any spell or music skill while in the frontline. The user selects any Music Skill or spell with a cast time of 2s or less after Prancing Attack, and then performs a melee attack of
average power in a 2s animation time. In this same animation time, the Bard is guaranteed to dodge only the first non-skill attack aimed at them. Upon the completion of this 2s animation time, the Bard will instantly complete the cast time of the selected song or spell.
2s animation time, 15s cooldown. Minor mana cost.- Rank II -Battle DanceThe Bard puts away their instrument to focus on their movements. While this skill is active, the Bard receives a
low Evasion, Accuracy and Movement Speed Up as well as a
below-average Attack and Magic Attack Up, but they cannot use any instrument reliant skill. This skill is widely known to be used by Bards fighting alone and was added to the game after the beta phase to strengthen the Bard’s solo-play. However, even with these buffs, one-on-one combat is difficult.
Toggle skill. 1.5s animation time, 2.5s cooldown. Minor mana drain.- Rank III -- Racial & Talents -Skill Name:Human PotentialThough many might consider the lack of specialization in the stats of a human a curse, attributing them to a jack of all trade and master of none, this ordinariness is the strength of the humans, granting them the power to forge their own path, specializing in what they choose, unhindered by their race.
Human characters start with 12 SP. Every 40 EXP, they receive an additional 1SP and 2AP.Eye For QualityArtisans are skilled in many forms of art, and have quite an eye for discerning quality materials. When they roll on any table in a gathering thread, they are granted a +2 bonus to their roll. This bonus can’t cause the roll to exceed 85. This bonus increases to +4 once the Artisan hits level 21, and +6 once they hit level 51.
Passive skill.Street DanceA simple toggle skill with which the Dancer can perform their dances in any city. The ability of a Dancer to dance and earn Gold from enthralled people increases as their Dancer level increases. Other Adventurers and Landers are under no obligation to offer money, but of course, much like in the real world, the better the dance, the more money people would be willing to offer.
Toggle. No cooldown, no mana cost.- Equipment -Armor:
Right Hand:
Accessory #1:
Accessory #2:
Accessory #3:
Accessory #4:
- Vanity Gear -Armor:
Accessory #1:
Accessory #2:
Accessory #3:
Accessory #4:
- Inventory -